An illustrated instructional design process at Solver

  • 3 minutes read

Instructional design is one of our main activities as a learning company. We design innovative experiential learning programs and other solutions that produce immediate and lasting changes in peoples behavior. This kind of programs also make participants more engaged in their own learning process.

How we create innovative programs

In creating these programs, we follow a highly effective instructional design process that has 6 steps:

  1. Empathizing
  2. Defining
  3. Ideating
  4. Prototyping
  5. Final version
  6. Transfer

For more details on it, check out our article: 6 steps of a highly effective instructional design process.

So far, this process helped us deliver great products and offered us a simple framework that allowed our creative team to work organized. Cause we all know how creatives sometimes operate with their heads in the clouds. Having this process well implemented makes us efficient, roles are well known at each step and project managers have a very easy job coordinating everything.

Every step of the process comes with its own methodologies and tools, some of which were already available and many more that we built ourselves, to better suit our specific needs.

But what does this process look like in reality?

To better show how everything happens in practice, I followed the project team for a new conference game based on a coaching model. Here are some of their activities in each step of the instructional design process:

So, our development process is based on design thinking. It begins with analyzing the learning and developing needs of organizations and the needs and wishes of the learners.

Step 1 - Empathizing

We brainstorm solutions and follow up the one that has the highest impact possible.

Step 2 - Defining

Our creative team comes up with the best delivery solutions, as: game-based learning programs, applied workshops or simulations, etc.

Step 3 - Ideating

We build iterations of the product and gather quick feedback through a lot of testing sessions.

Step 4 - Prototyping

When we reach a final version, we produce all materials and the project manager makes sure every detail is perfect.

Step 5 - Final version

Then, the solution gets to external facilitators or directly to learners.

Instructional design process step 6 - transfer

Innovation Instructional design